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Super Mario Play & Rules

Apr 06, 2023

Learn how to play in the Super Mario Scenario Game

The Mushroom Kingdom is under attack! Bowser and his henchmen, known as the Koopa Troopas have invaded the kingdom and kidnapped Princess Toadstool. Only one man can save the mushroom people from Bowser's evil and save the princess! Join Mario and his friends on his journey to free the kingdom! Use fireballs, break bricks, warp pipes and LEVEL UP!


Super Mario is here and the full paintball scenario experience is back at Adventure Games. This means no mandatory pre-registration or player cap for this event. MAKE SURE YOU ARE READY! There will be Raffle Prizes, trophies for MVP and MVT, pictures, lunch from Snackshot, and all the paintball you could ask for! Formulate your battle plans and read the game rules below.

Sunday’s Schedule:

Gates open at 7:00 am

Check in starts at 7:15 am

Breakfast from Snack Shot will be available from 7:30am - 10:00am

Meet your Generals, safety and game briefing 9:00am

Game starts at 10:00am

Game break will be from 12:00pm-1:00pm

Lunch available at Snackshot from 11:30am - 2:00pm

Game resumes at 1:00pm - 2:45pm

Raffle 3:00pm- 3:30 pm

Final Battle 3:45pm - 4:15pm

Final score, awards for MVP/MVT, and the after party will begin at 4:30 at Snackshot.

Meet Your Generals:

Commanding the heroes to save the mushroom kingdom as Mario (RED TEAM) is Greg Ware. Don’t let his size fool you, this Mario is ready to level up! A staple member of the AG community and co-captain of the D4 paintball team New England Blur, Greg is no rookie to paintball. Playing in almost every tournament and scenario game in New England over the past 3 years, Greg has learned a thing or two about scenario paintball. He has high energy, a big smile, and is more than ready to take King Koopa Down!


ALL HAIL the King of the Koopa’s, Ryan Cronin (PURPLE TEAM). Ryan’s fiery play style, and years of experience makes him a formidable opponent. Playing paintball for over 26 years, Ryan is no stranger to choking out the competition. His experience includes D4 Xball, D3 Xball, 10-man Mechanical and national events! On the field, Ryan is an absolute beast, so make sure you bring your A-Game!

Teams:

The Mario Bros (RED TEAM)

Bowser and the Koopas! (PURPLE TEAM)

GAME 1: The Mushroom Kingdom!

Summary: Build your army of key characters and fortify the Mushroom Kingdom.


Team Starting Base:

Bowser and the Koopas (Castle Anthrax)

The Mario Bros (Octagon)


OBJECTIVE 1: Find your teams key characters and get ready for battle

Team Mario must find their team’s key characters. All characters must be brought back to their teams BASE to score . 


Mario Characters Include:

Luigi 25pts 

Toad 25pts

Yoshi 25pts

Donkey Kong 25pts

Diddy Kong 25pts

Toadette 25pts

Team Bowser must find their team’s key characters. All characters must be brought back to their teams BASE to score . 


Bowser Characters Include:

Shy Guy 25pts 

Goomba 25pts

Magikoopa 25pts

Spiny 25pts

Ghost Boo 25pts

Koopa Troopa 25pts 

OBJECTIVE 2: Fortify the landscape of the mushroom kingdom with brick blocks and mystery blocks. Around the kingdom several key locations are in need of fortification. Use either a brick block or mystery block to fortify the location. Points are assigned to each key location. For every brick placed on the key location, points will be awarded. Mystery boxes will be given a multiple of the points (So these could help you score big). Once Bricks or Mystery Blocks have been placed they Cannot be removed from the key location by either team. Points will be awarded at the end of the game.

Please see map for key location point values

Brick Block= key location points X 1

Mystery Block=key location points X 2,3,5 or 10


Points in key locations can be nulled if your opposing team uses a “Pow Block” all points in that location will be zeroed out at the end of the game. 

BONUS INTERMISSION GAME : Here We Go.. Karting!

 

Racers from each team will square off in a mario kart race! Each racer will go one lap. Their goal is to retrieve a flag from their opponent's start box and bring it to their own start box first. Each Racer will have 3 balloons attached to them as well. For each balloon that survives the race bonus points will be awarded….. And yes races will be given a paintball marker to try to pop their opponents balloon 


25 pts for winning the kart race

20 pts for every surviving balloon.

GAME 2: Have you seen the Princess? 

 Summary: Claim your territory and find the princess!


Team Starting Base:

Bowser and the Koopas (Octagon)

The Mario Bros (Castle Anthrax)


OBJECTIVE 1: Team’s must raise their flag in each region of the Mushroom Kingdom to claim it as their territory! Raise your flag and claim an area of the mushroom kingdom as your own. Make sure you protect your area and it doesn't fall into the hand of the enemy!


Bowser and the Koopas (Purple Flag)

The Mario Bros (Red Flag)


40pts for each territory held at the end of the game

OBJECTIVE 2: Find Stars and Coins! Stars and Coins are hidden throughout the Mushroom Kingdom! Gather them and bring them back to your team's BASE to score. 


15 points per star

10 points per coin


OBJECTIVE 3: Find the Princess! Princess Peach, the symbol of freedom, is hiding somewhere in the mushroom kingdom. Find her and bring her back to your BASE to score.


50pts for Princess Peach

(The team that finds the princess will get a competitive advantage in game 3!

GAME 3: Bowser’s Castle


Summary: The King of the Koopas forces are prepared for one FINAL ASSAULT! 


Team Starting Base:

Bowser and the Koopas (Octagon)

The Mario Bros (Frequency Gate)


OBJECTIVE 1: Marios Team must open warp pipes to gain extra entry points to defeat the koopa’s and to save the princess. 

ALL DAY OBJECTIVES
1)  Eliminate players from the other team.

  • 1 point for every player eliminated


2) Eliminate generals from the other team

  • 3 points for every general eliminated

GENERAL RULES:

The Mario Bros (RED)

Bowser and the koopa’s (PURPLE) 

Scenario Color (BLUE)


Player Points:

  • 1 Points for every player shot out of the game (this will be tracked at respawn)

**Players caught cheating will cost their team (-10 points) don’t cheat...it's not cool.


Respawn:

One location for each team behind the main base. At the start of each game respawn will be instant. Players must touch respawn points. Mobile respawns function the same as base respawns.


Perks:

Several perks are located throughout the fields.


Star Shields: Several shields are located through the field and players can use them to protect themselves. If a player gets shot out they must drop the shield where they are standing.

 

1UP Mushroom: Use the 1UP mushroom to revive yourself. Once you have been eliminated, give the 1UP mushroom to any referee and they will allow you to be revived back into the game. 1UP mushrooms are for single use and cannot be used multiple times. 


Bullet Bill: Find this perk and gain Bullet Bob as an Ally! Bullet bob and his launcher are able to eliminate players behind bunkers, in bunkers, and players with shields. Make sure you protect Bob though. If he is eliminated he will join the other team! 


Banana trap: Find this perk and deploy a Banana trap mine field. Once the Banana trap perk is deployed, any player that walks within a 10 foot radius of the Banana trap minefield will be eliminated. Bob-omb Bombs are the only thing that can destroy banana traps once it has been set.


Bob-omb Bomb: Deploy the Bob-omb Bomb to kill players and destroy Banana trap minefield. The Bomb kills in a 10 foot radius, at ref discretion, get a ref prior to use. (BANG Grenade)


Mario’s Time Machine: Use the Mario’s time machine to delay respawn and mobile spawn for 3 minutes. 


Fire Flower: use the Fire Flower and burn everyone(both teams). A smoke grenade will be used and if you are caught in the smoke you ARE eliminated. 


Thwomp: The Thwomp Block was dropped and crushed every player on the field, Find the Thwomp Block and crush everyone on any playing fIeld. 


Spiny Shell: Use the spiny shell and eliminate one player anywhere in the line of sight. (give to the closest referee to use)


Players must bring perks to ANY referee to use it. 

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