Retro Rumble Paintball Game Rules

Alex Kop • June 9, 2026

LEARN HOW TO PLAY:

Retro Rumble

Paintball Scenario Game


Poster:

THE RETRO RUBLE: THE 8-BIT CONFLICT PAINTBALL SCENARIO GAME 


Spring Scenario Game – Sunday, June 14th @ Adventure Games Paintball


INTRO


SYSTEM BOOTING…


The year is 1989.

Hidden in the back corner of an abandoned arcade sits a forgotten machine known only as RETRO RUMBLE. No high scores. No instructions. No way to shut it off. For decades, the cabinet remained dark… silent… waiting.


Until tonight.


Without warning, the machine powers back on.


The screen flickers.


Pixels distort.


A glowing message flashes across the monitor:


INSERT COIN


The moment the game begins, reality breaks apart. The floor beneath you disappears as waves of neon light pull players into the machine itself. Suddenly, you are no longer standing in an arcade…You are inside the game.


Massive pixel worlds collide around you. Alien invaders descend from the skies. Glitched mazes twist endlessly through the battlefield. Power-ups appear without warning. Coins spill across the map. Entire levels begin corrupting in real time.


And worst of all…The game has no off switch.


Now trapped inside the arcade system, two rival factions must battle their way through a collapsing 8-bit universe. To survive, players must conquer game levels, collect coins, unlock hidden objectives, and fight for control of the digital world before the system reaches its final stage:


GAME OVER


Only one team will escape Retro Rumble.

The other will be lost in the machine forever.



⚔️ TEAMS


🔵 Blue Team

🔴 Red Team


🎯 GAME FORMAT

The event is played over Three separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner.

Between games, teams will reset to their bases. Props and items will be repositioned.

 

🏆 SCORING & VICTORY

  • Each mission awards points to your team (listed per mission).
  • Control of key objectives and retrieval of themed props add to your total.
  • Final victory goes to the team with the most total points after all three games.

 


🧠 STRATEGY TIP

Recruit wisely, hold ground fiercely, and never let the enemy out maneuver you. It's not just about muscle, it's about timing, teamwork, and tenacity.

 

🔄 RESPAWN & GENERAL RULES

  • Standard unlimited respawn unless mission specifies otherwise.
  • Players must return to base and touch their respawn point or a mobile respawn point
  • Generals are worth more points so make sure you eliminate them!

 

⚖️ General Scenario Rules & Guidelines


🎨 Team Colors

  • Red Items = Red Team Only
  • Blue Items = Blue Team Only
  • Purple Items = Universal/Neutral – These can be touched, carried, or used by either team.
  • Players MAY NOT steal, hide, or move the opposing team’s color-coded props or loot.


💀 Item Drops

  • When a player is hit while carrying a mission-critical item, they must drop it immediately at the point of elimination.
  • Referees or opposing players may then recover or secure these items based on the mission rules.


🛑 Obstruction & Sabotage

  • Deliberately obstructing field props, spawn areas, or misdirecting referees/NPCs is prohibited.
  • Keep the gameplay immersive and focused on teamwork and strategy.


🎭 SPIRIT OF THE GAME

This is a large-scale scenario event built on teamwork, competition, and the shared love of paintball and the Star Wars universe. Whether you’re a seasoned player or stepping onto the battlefield for the first time, we ask everyone to:

  • Be respectful, inclusive, and supportive of all players
  • Celebrate the big moments — even when the other team makes a great play
  • Play hard, compete with intensity, but remember this is about having fun
  • Respect the referees and game staff — their decisions are final and keep the game running smoothly

Let’s keep the energy high, the action intense, and the atmosphere positive.


This is your chance to step onto the battlefield and be part of something bigger.


 

🗓 Sunday’s Schedule

  • Gates open at 7:00 AM
  • Check-in begins at 7:15 AM
  • Breakfast from Snack Shot available from 7:30 AM – 10:00 AM
  • Meet your generals, safety briefing, and game overview at 9:00 AM
  • Game 1 begins at 10:00 AM
  • Game Break: 12:00 PM – 1:00 PM
  • Lunch available at Snack Shot from 11:30 AM – 2:00 PM
  • Game resumes: 1:00 PM – 2:45 PM
  • Raffle: 3:00 PM – 3:30 PM
  • Final Battle: 3:45 PM – 4:15 PM
  • Final scores, MVP/MVT awards, and the after party will begin at 4:30 PM at Snack Shot

 

⚠️ Important Notes

  • Please arrive early to allow time for check-in and gear prep
  • All players must attend the 9:00 AM safety and game briefing
  • Games will start on time—don’t miss the opening push 

 


⚔️ GAME 1: ARCADE UPRISING


🎬 Summary:

The arcade has officially come online.

What started as a simple game has spiraled into complete digital chaos. Entire game worlds are colliding together as the RETRO RUMBLE system struggles to contain the corruption spreading through the machine.


Pixelated battlefields flicker between classic arcade levels. Coins rain from broken scoreboards. Alien invaders descend from above while glitched mazes twist across the map in real time.


Both factions now race to seize control of the arcade system before the machine locks them inside forever.


This is only Level One…


But the game is already fighting back.



🗺 Team Starting Bases:

🔵 Rebel Alliance: Octagon

🔴 Galactic Empire: Castle

 

🎯 OBJECTIVE 1: PAC-MAN PANIC

The arcade maze has opened.


Thousands of glowing Pac-Dots have begun appearing throughout the battlefield as the RETRO RUMBLE system attempts to stabilize itself. Both teams must race through the maze, recover dots, and return them to their team’s Arcade Bank before the opposing side steals control of the level.


The Power Pellets have appeared.


Once activated, the battlefield enters full POWER MODE.


📦 How it Works:

Pac-Dots will be scattered across the battlefield. (Pac-Dots = Balloons)


Teams must use their Pac-Mac to:

  • Recover Pac-Dots (Team Color Specific) 
  • Carry them back to their team’s Arcade Bank (main base)
  • Deposit them for points


Special larger Power Pellets will also appear around the field.(Power Pellets = Larger Ballons)

These pellets activate temporary battlefield bonuses.


⚙️ POWER MODE ACTIVATION:


When a team successfully deposits a Power Pellet:



⭐ POWER MODE ACTIVATED ⭐


For 2 minutes:

  • All Pac-Dots are worth DOUBLE points
  • Player can respawn at any referee 
  • Aggressive pushes are encouraged


The field immediately becomes chaotic as both teams rush to capitalize on the bonus period.


🧠 Rules:

  • Only each team's Pac-Man can recover Pac-Dots
  • Teams can destroy the opponents Pac-Dots by shooting them 
  • Power Pellets must be physically delivered to your Arcade Bank to activate POWER MODE

🏆 Scoring:

  • 5 Points per Pac-Dot recovered
  • 25 Points per Power Pellet activated
  • BONUS 10 Points for each piece of Fruit recovered!


🎯 OBJECTIVE 2: PAPER BOY DELIVERY RUN

Both teams must now race through the digital streets of the arcade, recovering newspapers and delivering them to active delivery zones before the opposing team overwhelms the system.


📦 How it Works:

Six active Delivery Zones are located throughout the battlefield.


Each zone contains an oversized Retro Mailbox (One for Each Team)


Throughout the game, bundles of newspapers will continuously spawn at each Team's Main Base.


Teams must:

  • Carry them to delivery locations
  • Deposit them into their team’s oversized mailbox (oversized mailbox= Storage container on post)
  • The team can place up to 3 newspapers in each mail box. 


📰 Delivery Routes:


There are:

  • 6 total delivery spots
  • 1 oversized mailbox at each route
  • Each route scores independently (up to 3 newspapers in each mailbox)


Teams may attack and defend any route at any time during the game.


🧠 Rules:

Players may carry ONLY ONE newspaper bundle at a time

If eliminated, the newspaper must be dropped immediately at the player’s feet

Dropped newspapers may be recovered

Newspapers must fully enter the mailbox to count

Players may not remove newspapers already scored inside a mailbox

Mailboxes may not be physically blocked or moved


🏆 Scoring:

10 Points per newspaper successfully delivered


🎯 OBJECTIVE 3: SPACE INVADERS


The arcade invasion has begun.


Enemy Space Invaders are spreading throughout the RETRO RUMBLE system, and both teams must fight to protect their fleet while destroying the enemy invasion before the arcade is completely overrun.


🔵 PLAYER ONE must defend the Blue Invaders

🔴 PLAYER TWO must defend the Red Invaders


Destroy the enemy fleet.


Protect your own.


📦 How it Works:


Space Invader targets will be placed throughout the battlefield. (Space Invaders= Invader Stenceil on Cardboard)


Teams must:

  • Locate enemy Space Invaders
  • Shoot opposing invaders to eliminate them
  • Defend their own invaders from enemy attacks


Once an invader has been destroyed, it is removed from play for the remainder of the game.


🧠 Rules:

  • Teams may only destroy the opposing team’s invaders
  • Players may not move, hide, or repair invaders
  • Referees will confirm when an invader has been destroyed
  • Destroyed invaders remain destroyed for the rest of the game


🏆 Scoring:

  • 10 Points for every enemy Space Invader destroyed
  • 10 Points for every friendly Space Invader still alive at the end of the game



👾 GAME 2: THE ARCADE AWAKENS

🎬 Summary:


The RETRO RUMBLE arcade machine is becoming increasingly unstable.

As the corruption spreads deeper through the system, both factions discover the truth: there is only one way to escape the arcade before the machine reaches total system failure.


The Pixel Portal.


An experimental dimensional gateway hidden deep inside the RETRO RUMBLE code capable of transporting players back to the real world.


But the Portal is incomplete.


To activate it, teams must recover rare components scattered throughout the arcade universe by completing missions across different retro game worlds.


Every completed mission strengthens the Pixel Portal and brings your team one step closer to escape.


Fail to build the Portal…


And your team may be trapped inside the arcade forever.


🗺 Team Starting Bases:

🔵 Blue Team : Castle

🔴 Red Team : Octagon 


🎯 MAIN OBJECTIVE: BUILD THE PIXEL PORTAL


📦 How it Works:


Throughout Game 2, teams will compete in multiple retro arcade missions to recover Pixel Portal Components.


Mission rewards may include:

  • Power Cells (Doctor Mario Game)
  • Rare Minerals (Asteroid Game)
  • Portal Circuits (Centipede Game)
  • Pixel Blocks (Tetrios Game)


Teams must:

  • Complete missions
  • Recover Portal Components
  • Deliver them safely back to their team’s Pixel Portal Station


Once All Components have been collected Each team must bring the activation key to the Pixel Portal to activate it.


🏆 Scoring:

  • 100 BONUS Points for fully activating the Pixel Portal first


🎯 OBJECTIVE 2: CENTIPEDE SWARM

Massive digital Centipedes have broken loose inside the RETRO RUMBLE machine, scattering their body segments throughout the battlefield. Both teams must search the arcade world, recover their missing Centipede pieces, and rebuild their creature before the enemy swarm grows stronger.


Teams must recover as many body segments as possible and escort their completed Centipede to the Arcade Core to obtain their Portal Circuits 


📦 How it Works:

Centipede body segments matching each team’s color will be hidden throughout the battlefield.


🔵 PLAYER ONE must recover Blue Centipede Segments

🔴 PLAYER TWO must recover Red Centipede Segments



Teams must:

  • Search the field for their missing Centipede body parts (Centipede body parts =Colored Beach Ball. Green + team color)
  • Recover and assemble the segments together
  • Build the longest Centipede possible
  • Escort the completed creature to the designated Arcade Core location (Arcade Core = colored ICB totes)


The longer your team’s Centipede becomes…


The more points it is worth.


🐛 Centipede Assembly:


Each recovered segment must be physically attached to your team’s Centipede chain.


Teams may continue adding segments throughout the game to increase their score value.


Once assembled:

  • Players must carry the full Centipede together
  • Escort it safely across the battlefield
  • Deliver it to the Arcade Core scoring zone


Once Delivered Teams will be awarded Portal Circuits 


🧠 Rules:


  • Teams may only recover Centipede pieces matching their team color
  • Players may carry ONLY ONE segment at a time
  • If eliminated, the segment must be dropped immediately
  • Dropped segments may be recovered by teammates
  • Opposing teams may not steal or move enemy Centipede pieces


🏆 Scoring:

  • 10 Points per Centipede segment recovered
  • 25 BONUS Points for successfully delivering your completed Centipede to the Arcade Core
  • LONGEST CENTIPEDE at the end of the mission receives an additional 50 Point Bonus


🎯 OBJECTIVE 3: ASTEROID ASSAULT

Incoming Asteroids are crashing into the RETRO RUMBLE arcade universe. Both teams must rebuild their Missile Launch Stations and destroy the Asteroids before the arcade system collapses.


Hidden inside the Asteroids are rare minerals that will be needed later in the game to build powerful bombs.


📦 How it Works:

Each team has hidden Missile Launch Station parts scattered throughout the battlefield.


Teams must:

  • Search for their 3 launch station parts (colored 3D parts and Labelled)
  • Recover and assemble the completed Missile Launcher (Rocket Launcher)
  • Launch missiles at incoming Asteroids


Once assembled, each team will receive 3 missile launch attempts.


☄️ Asteroid Strike:

Players must launch missiles at designated Asteroid targets.


If a missile successfully hits an Asteroid, it will be destroyed and your team may mine Rare Minerals from the wreckage


These minerals will be needed to complete the Pixel Portal. 


🧠 Rules:

  • Teams may only recover launch parts matching their team color
  • Players may carry ONLY ONE launch component at a time
  • If eliminated, launch components must be dropped immediately
  • Each team receives ONLY 3 missile attempts
  • Referees will confirm successful Asteroid hits


🏆 Scoring:

  • 10 Points per Launch Component recovered
  • 20 Points for assembling the Missile Launch Station
  • 20 Points per Asteroid destroyed
  • Rare Minerals awarded for a successful hit


🎯 OBJECTIVE 4: TETRIS BREAKDOWN

The RETRO RUMBLE system is struggling to hold itself together.


A massive Tetris board appeared on the battlefield. A few pieces seem to be missing. Both teams must recover their missing pieces and rebuild the arcade board before the system completely crashes.


📦 How it Works:

Each team has an incomplete Tetris Board located in the playing field.


🔵 PLAYER ONE must recover Blue Tetris Pieces

🔴 PLAYER TWO must recover Red Tetris Pieces


Teams must:

  • Search the battlefield for their missing Tetris pieces
  • Recover and transport the pieces back to their Tetris Board
  • Correctly place the pieces into the board


Once the board has been completed:

  • Your team will be awarded a Pixel Block
  • The Pixel Block may then be installed into the Pixel Portal


🧩 Tetris Assembly:

Each Tetris piece must be physically placed into the correct location on the board.


Teams may continue searching for pieces throughout the game until the board has been fully completed.


🧠 Rules:

  • Teams may only recover Tetris pieces matching their team color
  • If eliminated, the Tetris piece must be dropped immediately
  • Dropped pieces may be recovered by teammates
  • Opposing teams may not steal or move enemy Tetris pieces
  • Referees will confirm successful board completion


🏆 Scoring:

  • 10 Points per Tetris piece recovered
  • 20 Points for successfully completing the Tetris Board
  • 1 Pixel Block awarded upon board completion


🎯 OBJECTIVE 5: DR. MARIO'S CURE

The arcade infection is spreading.


A dangerous digital virus has infected four sections of the RETRO RUMBLE machine, threatening to corrupt the entire system. To stop the outbreak, both teams must help Dr. Mario complete the cure by delivering capsules to infected Virus Boards located throughout the battlefield.


📦 How it Works:

Four Virus Boards are located throughout the battlefield. To complete the cure, teams must deliver the missing capsule piece needed to eliminate the virus.

Each team begins the game with all four of their Dr. Mario Capsules at their main base.


Teams must:

  • Retrieve a capsule from their base
  • Transport it safely across the battlefield
  • Deliver it to the correct Virus Board
  • Complete all four Virus Boards


Once a capsule is added to a board, the virus is eliminated and that board is considered cured.


🧠 Rules:

  • Teams begin with all four capsules at their main base
  • If eliminated, the capsule must be dropped immediately at the player's feet
  • Completed Virus Boards may not be altered


🏆 Scoring:

20 Points for each Virus Board completed

25 BONUS Points for completing all four Virus Boards

1 power cell awarded upon mission completion


🛡️ ALL-DAY PERKS & PLAYER POINTS


🔫 Player Points:

+1 XP for each opposing player eliminated (tracked at respawn)

+3 XP for each General eliminated (tracked at respawn)

-10 XP for any player caught cheating – don’t be that player.



♻️ Respawn Rules:

Each team has a main base respawn point. Players must physically touch it to re-enter the game.



Mobile respawns may also be deployed during missions and function the same way. Mobile respawns may require a dice roll before they will be allowed back into the game. 


All respawns are instant unless affected by a perk.


🕹️ Arcade Power-Ups & Hidden Cheats

Scattered throughout the battlefield are powerful Arcade Power-Ups, hidden Cheat Codes, and rare Bonus Items. Use them wisely to change the tide of battle and help your team fight its way through the RETRO RUMBLE machine.


🔵 Blue Items = Player One Only

🔴 Red Items = Player Two Only

🟣 Purple Items = Universal Power-Ups that may be used by either team


🛡️ Barrier Shields

Several Pixel Shields are located throughout the battlefield. Players may use them to protect themselves from enemy fire. If a player is eliminated, they must drop the shield where they are standing. Shields are color-coded and may only be picked up by members of the matching team.


🍄 1-Up Mushroom

Use the 1-Up Mushroom to revive yourself. Once eliminated, hand the Mushroom to any referee and you may immediately return to play. 1-Up Mushrooms are single-use items.


⏳ Time Freeze

Activate the Time Freeze perk to delay the opposing team's respawn and mobile respawn for 3 minutes. Give the perk to any referee to activate.


💨 Smoke Screen

A Smoke Screen can be used to eliminate players caught inside the smoke cloud. Once deployed by a referee, any player inside the smoke is considered eliminated and must return to respawn.


💣 Bomberman Mine

Place the Bomberman Mine anywhere on the battlefield with referee approval. Any player who steps on or directly next to the mine is immediately eliminated. Mines are single-use items.


🌀 Glitch Warp

The arcade code has become unstable. Use the Glitch Warp to instantly travel to a designated Glitch Zone elsewhere on the battlefield. Give the perk to a referee and they will direct you to your new location.


🕹️ Cheat Code

A hidden Cheat Code has been discovered inside the RETRO RUMBLE machine. Turn this perk in to a referee to automatically complete one Game 2 objective requirement needed to activate the Pixel Portal.

Note: Your team does not receive any points for the skipped objective. You only receive the required item needed to help power the Pixel Portal.


🎰 Bonus Stage

The arcade has unlocked a secret Bonus Stage. Turn this perk in to a referee and your team will receive Double Points on all objectives for the next 10 minutes.


🧠 Notes:

All perks are single use unless otherwise stated

Perks must be turned in to a referee to activate (when applicable)

Use perks strategically—they can decide the outcome of the battle 


🏆 WINNING TEAM PRIZE

The team that emerges victorious will secure their place in Retro Rumble history. Their high score will be permanently etched into the Hall of Champions, their victory celebrated across the arcade, and their names remembered as the players who conquered the RETRO RUMBLE machine before it reached GAME OVER.


🎉 CELEBRATION AT THE ARCADE CAFÉ (Snack Shot)

Once the final level has been cleared and the last pixel fades from the screen, join us at the Arcade Café for awards, winners, and celebration.

Gather your teammates, relive the biggest plays of the day, and enjoy food, drinks, and arcade stories as we crown the champions of the RETRO RUMBLE: THE 8-BIT CONFLICT.



Map of a Vikings Battle of the Gods game site, showing buildings and terrain.
Map of a game area,
By Alex Kop • October 8, 2026
LEARN HOW TO PLAY: Helldivers - Team Automaton Paintball Scenario Game
By Alex Kop • October 8, 2026
LEARN HOW TO PLAY: Helldivers Paintball Scenario Game
By Alex Kop • October 8, 2026
LEARN HOW TO PLAY: Helldivers Paintball Scenario Game
April 20, 2026
LEARN HOW TO PLAY: Star Wars  Paintball Scenario Game
By Alex Kop • December 28, 2025
How to Play Paintball Successfully in the Winter
By Aric Lantiegne • October 11, 2025
LEARN HOW TO PLAY: DUNGEONS AND DRAGONS Paintball Scenario Game
Poster for a Vikings-themed scenario game on August 10th.
By Aric Lantiegne • August 4, 2025
LEARN HOW TO PLAY: Vikings: Battle of the Gods Paintball Scenario Game
By Aric Lantiegne • April 23, 2025
LEARN HOW TO PLAY: He-Man and the Masters of the Universe Paintball Scenario Game BY THE POWER OF GRAYSKULL: THE BATTLE FOR ETERNIA Spring Scenario Game @ Adventure Games Paintball ⚔️ OVERVIEW Skeletor’s evil plans are in motion. The dark forces of Snake Mountain have launched a full-scale assault on Eternia, hoping to breach the ancient halls of Castle Grayskull and claim the secrets of the universe. But the Heroic Warriors won’t back down. From the battlefield to the Mystic Mountains, He-Man rallies his allies in a desperate stand to stop Skeletor once and for all. Choose your side. Fight for Eternia. Unlock the power of Grayskull. 🛡️ TEAMS Team He-Man • Faction: Heroic Warriors • Team Color: Blue 🔵 • General: He-Man (Ryan Cronin)
 Team Skeletor • Faction: Evil Warriors • Team Color: Red 🔴 • General: Skeletor (Kenny Morin)
 💥 MEET YOUR GENERALS The fate of Eternia rests in the hands of two veteran warriors—each ready to lead their team to victory through grit, strategy, and pure paintball mayhem. 🔵 COMMANDING THE HEROIC WARRIORS: HE-MAN – RYAN CRONIN Wielding the Power of Grayskull and leading the Blue Team is Ryan Cronin, stepping into the boots (and biceps) of He-Man himself. Ryan brings the look, the energy, and the love for the game that makes him the perfect choice to command the forces of good. A regular force in scenario events, 10-man throwdowns, and competitive tournaments, Ryan has played nearly every style of paintball—and dominates them all. He’s known for his leadership on the field, relentless communication, and the ability to turn the tide of battle when his team needs it most. If you’re looking for a general who knows how to push the pace and rally the troops, you’re in good hands with He-Man. 🔴 COMMANDING THE EVIL WARRIORS: SKELETOR – KENNY MORIN Scheming from the shadows of Snake Mountain and taking charge of the Red Team is Kenny Morin, embodying the chaotic brilliance of Skeletor. Kenny is one of the most formidable and unpredictable scenario generals you’ll ever face. He doesn’t just play hard—he goes hard. A lifelong scenario and rec-ball fanatic, Kenny brings intensity, creativity, and constant pressure to every game he commands. He’s known for crafting smart plays, flanking from unexpected angles, and keeping his opponents off-balance. If you’re on Team Skeletor, you’re in for an aggressive, full-send kind of day—and if you’re playing against him... be ready. 🎯 GAME FORMAT The event is played over three separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner. Between games, teams will reset to their bases. Props and items will be repositioned. 🏆 SCORING & VICTORY • Each mission awards points to your team (listed per mission). • Control of key objectives and retrieval of themed props add to your total. • Final victory goes to the team with the most total points after all three games. 🧠 STRATEGY TIP Recruit wisely, hold ground fiercely, and never let the Power Sword fall into enemy hands. It's not just about muscle—it's about timing, teamwork, and tenacity. 🔄 RESPAWN & GENERAL RULES • Standard unlimited respawn unless mission specifies otherwise. • Players must return to base and touch their respawn point or a mobile respawn point • Generals (He-Man & Skeletor) are worth more points so make sure you eliminate them! 🎮 GAME ONE: "THE BATTLE BEGINS" • Find the Power Weapons (30 points) 🔵 Heroic Warriors Mission: “By the Power of Grayskull!” Objective: Locate the hidden Sword of Power and return it to Castle Grayskull to unlock He-Man’s full strength and awaken the magic of Eternia. 🔴 Evil Warriors Mission: “The Havoc Reigns” Objective: Track down and recover the legendary Havoc Staff, Skeletor’s dark conduit of forbidden power. Deliver it to Snake Mountain to amplify dark magic and unleash chaos across Eternia. • Recruit the Champions (60 Points Total) • Scattered across the field are Special Warriors for each team • Teams must locate and return them to base. • 10 points per character • Bonus: find all your warriors by game end = +20 points • Shattering the Shields of Sorcery (100 Points Total) Objective: Across the battlefield, eight magical barriers have been cast by ancient forces—four protecting each team’s Arcane Crystals. Each team must: • Defend their four magical barriers from enemy forces
 • Attack and destroy the enemy’s four magical barriers to access their Arcane Crystals
 • Retrieve the crystals and return them to your base to empower your team’s ultimate weapon (the Sword of Power or the Havoc Staff)
 Scoring: +25 points for each Arcane Crystal successfully retrieved and returned to base • 🐯 Mission: Release the Beast! (50 Points) Objective:The mighty tiger companions of Eternia have been locked in enchanted cages somewhere on the battlefield. Only by finding the hidden keys can each team free their ally and return them home to fight again. 🔵Team He-Man must free Battle Cat 🔴Team Skeletor must free Panthor Mission Steps: • Locate the key hidden somewhere on the field • Use the key to unlock the cage holding your team's tiger • Escort the tiger prop safely back to your base • Score once the tiger is successfully secured at your Main Base
 Scoring:+50 points for successfully freeing and returning your tiger to base 🎮 GAME TWO: "SECRETS OF CASTLE GRAYSKULL" • The Staff Reborn (100 Points Total) 🔵 Heroic Warriors Mission: “Reforging the Staff of Elders” Objective: The ancient Staff of the Elders, once wielded to protect Castle Grayskull, was shattered during the last great battle for Eternia. The seven fragments have been scattered across the realm. Team He-Man must: • Search the battlefield for all 7 pieces of the Staff of the Elders
 • Reassemble the staff at Castle Grayskull (blue team base)
 • Once complete, the staff enhances your magical defenses and empowers your ultimate weapon (the Sword of Power)
 🔴 Evil Warriors Mission: “Reawakening the Staff of Havoc” Objective: Before the Havoc Staff, there was an even darker weapon—the original Staff of Havoc, said to draw magic from the core of Snake Mountain. Broken into seven cursed shards, it now lies dormant across the realm. Team Skeletor must: • Locate all 7 shattered pieces of the ancient Staff of Havoc
 • Reconstruct it at Snake Mountain (red team base)
 • Once reassembled, the staff strengthens your dark magic and channels chaos into the Havoc Staff Scoring: • +10 points per shard recovered • +30 bonus points for completing and assembling the staff • Max: 100 points • Unleash the Arcane (100 points) Objective:With your ancient staff fully reassembled, you now possess the power to Unleash the Arcane and unlock the gateway to a hidden stronghold deep in Eternia: the Hall of the Elders. But only one team may enter its sacred chamber and claim the powerful Relic of Eternia — a magical artifact said to shift the balance of battle in the wielder’s favor. Mission Steps: • Bring your completed staff to the Hall of the Elders (marked objective zone).
 • Hold the Hall uncontested for 5 minutes to claim the Relic of Eternia.
 • Return the relic to your base to unlock its power in the final battle.
 Reward:The Relic of Eternia grants a magical edge (buff or advantage) during the Final Battle 3. Runes of Eternia (100 Points) Objective: Scattered across the realm lie four Mystic Sites of Power—ancient shrines said to connect the magical lifeblood of Eternia itself. To activate each site, teams must bring the correct Ancient Rune Stone and match it to the right pattern. Only by aligning the runes correctly at all four sites can your team unleash a magical surge that strengthens your forces and weakens your enemy’s hold on the realm. There are 4 themed Mystic Sites around the field: • Shrine of Light • Flame Gate • Temple of the Wilds • Nexus of the Skies Each site requires a specific rune match to activate. Teams must scout each site before the mission (or early in the match) to discover the correct rune required. Mission Steps: • Deliver the correct rune to each site • Place it correctly to activate the shrine • Successfully match all 4 to complete the circuit of magic Scoring: • +20 points for each correct rune match placed • +20 bonus points for activating all four sites
 ⚔️ Final Mission: "RISE OF SNAKE MOUNTAIN" Objective:In a last desperate move, Skeletor has summoned the Army of the Damned—a wave of cursed skeleton warriors risen from the dark places of Eternia. Empowered by dark amulets, they are nearly invincible… unless struck down by the Sword of Power itself. It falls to He-Man, wielding the legendary blade, to banish the undead and reclaim the final spark of Eternia’s magic before it is lost forever. Mission Details: • 6 Skeletons from the Army of the Damned are deployed across a designated area • Each undead soldier is wearing a dark amulet prop around their neck • Only He-Man may eliminate undead (Only with melee, or the Sword of Power) • Once “eliminated,” the He-Man player must remove the amulet prop from the undead • Amulets must be collected and returned to the respawn area.
 Twist: • The undead can respawn, unless their amulet is removed • If Skeletor’s team protects the undead long enough, they can power a ritual that earns them bonus points or denies He-Man the win
 Scoring: • +10 points per amulet removed and secured • +20 bonus points if all undead are fully purged (amulets removed)
 “The final battle is not just for the fate of Castle Grayskull—but for the very soul of Eternia.” 🌟 Eternian Perks & Power-Ups Throughout the battlefield, both teams may discover magical artifacts, tech relics, and warrior gear that can dramatically shift the course of the game. Here’s what you may find: • ⌛ Crystal of Delay “Time bends for no one... unless you wield this.” • Use to delay the enemy’s respawn window by 2 minutes • Must be turned in to a referee • Single use • 🌫️ Orb of Obscura (Smoke of Elimination) “Where there's smoke... there’s sudden elimination.” • Deploy a smoke grenade with magical energy • Any enemy player caught within the smoke when deployed is considered eliminated • Smoke must be activated by a ref or game official
 • 🛡️ Shield of Grayskull (Riot Shield) “Impenetrable. Iconic. Pure power.” • Allows a single player to carry a defensive riot shield for one life • Can be used to lead pushes or block fire during objective runs • May be looted from the field or earned via mid-game mission • 🎯 Havoc Cannon (Long Range Eliminator) “Ancient tech with terrifying reach.” • A special prop blaster with long-range elimination power • One-time use • 💫 Eternia's Light (Instant Revive) “The power of the Sorceress, bottled.” • When held, allows a player to instantly revive themselves on the spot (1 per player only) • Must be returned to any referee to use. • 🔮 Grayskull Reset Stone (Field Wipe) “In one breath, everything begins again.” • When activated by a general or commander, this wipes all players on the field, sending everyone back to respawn • Can only be used once per team, per mission • Must be turned in to a ref with 1-minute countdown for activation
 🥇 WINNING TEAM PRIZE The winning team earns glory, a place in Eternian history, and bragging rights worthy of a Champion of Grayskull!
Vikings
By Rusty Glaze • July 26, 2023
LEARN HOW TO PLAY: Vikings: Blood and Blades Paintball Scenario Game The Vikings have landed on England's shore and the pillaging has begun! It's time to take up your sword. Join the Vikings and raid England of her riches, or defend the Queen's land for honor and glory. Fight for wealth, or for the flag!
Event flyer:
By Rusty Glaze • June 16, 2023
LEARN HOW TO PLAY: Adventure Games 35th Anniversary Birthday Scenario Game It's Been 35 Years! A true paintball milestone! This Little Ol' Paintball field started in 1988! We hosted thousands of parties, thousands of players, and made millions of memories. Join Adventure Games in celebrating its 35 anniversary in the most epic birthday bash of this decade!